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ardiadminguide:types [2017/01/17 00:12]
optrix created
ardiadminguide:types [2018/12/18 01:54] (current)
optrix
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 {{page>​ardiuserguide:​types}} {{page>​ardiuserguide:​types}}
 +
 +===Overview===
 +
 +You can find a useful presentation about types below...
 +
 +<​html>​
 +<iframe src="​https://​optrix-my.sharepoint.com/:​p:/​g/​personal/​sharding_optrix_com_au/​EWa_C1S_pDNFhAfVmzuwcewB_wi1sUSBIQr2Ll2bGCLbCw?​e=NtcdoT&​amp;​action=embedview&​amp;​wdAr=1.7777777777777777"​ width="​720px"​ height="​430px"​ frameborder="​0">​This is an embedded <a target="​_blank"​ href="​https://​office.com">​Microsoft Office</​a>​ presentation,​ powered by <a target="​_blank"​ href="​https://​office.com/​webapps">​Office Online</​a>​.</​iframe></​html>​
 +
 +===Types and Properties===
 +
 +Types can also include [[properties|properties]] - these properties automatically appear on any asset that uses the type.
 +
 +This means that you can set up a type for each major form of instrument in your database. This not only makes creating your system much faster, but it makes maintenance easier, as you only need to add a property to the //type// to add it to all of the assets that use it.
 +
 +===Mixing Types===
 +
 +A single asset can have many types. ​
 +
 +You can also mix-and-match types. For example, one type may be used to define what the asset //looks// like (ie. it's [[3D model]] and it's [[symbols]]),​ while another may describe it's actual values.
 +
 +Valves are a good example of this. A valve that moves between '​open'​ and '​closed'​ has the same properties no matter how it works. But valves that work differently have unique symbols and appearances.
 +
 +If you had types for how your valves //operate// (ie. **On-Off Valve**, **Control Valve**, **Manual Valve** etc.) and types for what they //look like// (ie. **Butterfly Valve**, **Gate Valve**, **Ball Valve**), then you mix and match for each valve in your system.
 +
 +You can have a **On-Off Buttefly Valve** or a **Control Gate Valve** ​ by simply adding the two types to the same asset.
 +
 +===Types and Templates===
  
 Types work with [[templates|templates]] to make creating new assets extremely quick. Types work with [[templates|templates]] to make creating new assets extremely quick.