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ardiadminguide:managing_3d_models [2016/08/03 00:51] optrix created |
ardiadminguide:managing_3d_models [2016/08/03 01:01] (current) optrix |
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| You manage your list of [[ardibasics:3d model|models]] from the [[Administration Page|Administration page]]. | You manage your list of [[ardibasics:3d model|models]] from the [[Administration Page|Administration page]]. | ||
| - | The model list follows the same structure as all of the other [[admin lists|admin lists]] and can be used to add, update and delete your collection of 3D models and their acompanying [[ardibasics:skins]]. | + | The model list follows the same structure as all of the other [[admin lists|admin lists]] and can be used to add, update and delete your collection of 3D models and their acompanying [[ardibasics:skin|skins]]. |
| + | |||
| + | ===Adding 3D Models=== | ||
| + | |||
| + | Like [[ardibasics:symbols]], 3D models in ARDI are distributed in //packages//, Each package includes one model and one or more [[ardibasics:skin|skins]]. | ||
| + | |||
| + | To add a model to ARDI... | ||
| + | |||
| + | * Download or create the package file | ||
| + | * Press **Add New Model** at the bottom of the model list | ||
| + | * Select the downloaded file and press **Add Model**. | ||
| + | |||
| + | The model will be uploaded, processed and added to your collection. | ||
| + | |||
| + | ===Updating a 3D model=== | ||
| + | |||
| + | <WRAP info> | ||
| + | Editing and updating the details of a 3D model are features designed for those who have some understanding of how to create new models. | ||
| + | |||
| + | For most people, this section won't be of use and models shouldn't be updated. | ||
| + | </WRAP> | ||
| + | |||
| + | Click on the name of one of your installed 3D models to edit it. | ||
| + | |||
| + | The 3D model page has two areas - one where you can //replace// your 3D model and another where you can add or update your skins. | ||
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| + | {{model_skins.png}} | ||
| + | |||
| + | ==Adding a Skin== | ||
| + | |||
| + | To add a skin, press 'Add New Skin'. | ||
| + | |||
| + | Here you can choose the **name** of the skin, the **diffuse texture** and **surface texture** for the skin. | ||
| + | |||
| + | Once you've selected all three, press 'Add New Skin'. | ||
| + | |||
| + | ==Updating Geometry== | ||
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| + | If you've updated the base OBJ file for the 3D model, you can replace the model by pressing **Replace Model**, choosing the new OBJ, and hitting **Replace 3D Model** to confirm. | ||