ARDI-VE (Beta)
Expand your view with the Virtual Environment client for ARDI.
Beta Notice
This is beta software, meaning that it contains the latest features and fixes, but at the same time has not been thoroughly tested.
We welcome constructive feedback on this version of the software - but please note that when running this version, it is quite likely you may run into issues that will be removed before this version is formally released.
For the less up-to-date but more stable version, please install the release version.
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Recent Changes
1.0.0rc1 Build 2939New Features:
* Many internal rendering enhancements to improve framerate on GPU-accelerated systems, and stabilise framerate on non-accelerated systems.
* Added asset information to the left-hand controller in VR
* Added an in-engine keyboard in VR
* Tapping ESC with no vision modes selected will return the user back to their starting point
* Tapping ESC twice will now close ARDI-VE
* Added "low spec" hardware options for micro-PCs and Android devices
* Added an additional LOD detail level to remove objects at extreme distances on low-spec devices
* Improved asset selection
* Added additional script functions
* Oculus Quest version now publically available
* Android version now publically available
* Added high-point and low-point indicators in vision modes
Enhancements:
* Model occlusion fading now happens instantly rather than using the slower FaderSystem.
* Prevented transparent objects from being de-prioritised in the render queue
* Improved scene size detection when entering the scene in VR
* Made the Android version available on Samsung phones (they no longer request to be fitted to a Gear VR)
* Opening a scene in VR will now correctly place the user vertically
Bug Fixes:
* Fixed issue with controller tracking on Oculus Quest builds
* Fixed conflict issue with model occlusion and fading
* Fixed issues with vision modes and the new vision mode UI
* Fixed problems with touch controls on Android devices
* Cleanup script steps will now correctly work on all persistent steps
* Removed layering problem when applying highlight behaviour
* Fixed issue with a differential response texturing being used in-scene but not appearing in the UI
* Some effects are now more tolerant of being in a bad-data state
See Full Change Log
Archive
Download ARDI-VE 1_0_0_rc1_2939_x64
73.5MB EXE File
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