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videomapper:marking-up_assets_and_exits [2019/12/03 01:45]
optrix [Marking HotSpots]
videomapper:marking-up_assets_and_exits [2019/12/03 01:46] (current)
optrix [Marking HotSpots]
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 However, if the desired Hot Spot link does not exist or you wish to make a Hot Spot for an asset, it must be created from scratch. However, if the desired Hot Spot link does not exist or you wish to make a Hot Spot for an asset, it must be created from scratch.
  
-===Creating a Link Between Scenes===+===Creating a Hot Spot===
  
 To mark a link between a scene you must be in Polygon Editing mode. To mark a link between a scene you must be in Polygon Editing mode.
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 You can now assign the polygon an ID in the Properties page. The ID value must be a valid Name ID in the ARDI Database. If you enter the name of another 360 Scene Point, the Hot Spot will become a link which will allow the user to travel from one point to another. If you enter the name of a valid ARDI Asset, interacting with it will bring up the user interface showing the assets data. You can now assign the polygon an ID in the Properties page. The ID value must be a valid Name ID in the ARDI Database. If you enter the name of another 360 Scene Point, the Hot Spot will become a link which will allow the user to travel from one point to another. If you enter the name of a valid ARDI Asset, interacting with it will bring up the user interface showing the assets data.
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-===Marking an Asset===