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videomapper:marking-up_assets_and_exits [2019/12/03 01:45] optrix [Marking HotSpots] |
videomapper:marking-up_assets_and_exits [2019/12/03 01:46] (current) optrix [Marking HotSpots] |
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| However, if the desired Hot Spot link does not exist or you wish to make a Hot Spot for an asset, it must be created from scratch. | However, if the desired Hot Spot link does not exist or you wish to make a Hot Spot for an asset, it must be created from scratch. | ||
| - | ===Creating a Link Between Scenes=== | + | ===Creating a Hot Spot=== |
| To mark a link between a scene you must be in Polygon Editing mode. | To mark a link between a scene you must be in Polygon Editing mode. | ||
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| You can now assign the polygon an ID in the Properties page. The ID value must be a valid Name ID in the ARDI Database. If you enter the name of another 360 Scene Point, the Hot Spot will become a link which will allow the user to travel from one point to another. If you enter the name of a valid ARDI Asset, interacting with it will bring up the user interface showing the assets data. | You can now assign the polygon an ID in the Properties page. The ID value must be a valid Name ID in the ARDI Database. If you enter the name of another 360 Scene Point, the Hot Spot will become a link which will allow the user to travel from one point to another. If you enter the name of a valid ARDI Asset, interacting with it will bring up the user interface showing the assets data. | ||
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| - | ===Marking an Asset=== | ||