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videomapper:marking-up_assets_and_exits [2019/12/03 00:21] optrix [Setting the Pitch and Roll] |
videomapper:marking-up_assets_and_exits [2019/12/03 01:46] (current) optrix [Marking HotSpots] |
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| ====Marking HotSpots==== | ====Marking HotSpots==== | ||
| - | ===Marking a Link Between Scenes=== | + | Upon creating the Pano2VR file from the ARDI Video Mapper Tool, Video Mapper will try to automatically generate Hot Spot areas for each link. The Hot Spot will not be correctly positioned and must be adjusted, however Video Mapper will try it's best to place it in a location //close// to the correct position based on the information it has. |
| - | ===Marking an Asset=== | + | However, if the desired Hot Spot link does not exist or you wish to make a Hot Spot for an asset, it must be created from scratch. |
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| + | ===Creating a Hot Spot=== | ||
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| + | To mark a link between a scene you must be in Polygon Editing mode. | ||
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| + | {{:videomapper:p2vr_options.png?400|}} | ||
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| + | Once Polygon Editing Mode is selected, you can begin creating Polygons. Double click anywhere on the image to begin creating a polygon. | ||
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| + | {{:videomapper:polygoncreation1.png?400|}} | ||
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| + | You can then single left click to create new polygon vertices, allowing you to essentially draw the Hot Spot area. | ||
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| + | {{:videomapper:polygoncreation2.png?400|}} | ||
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| + | You can then right click to finish the polygon. Individual polygon vertices can be adjusted by clicking and dragging on them. | ||
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| + | {{:videomapper:polygoncreation3.png?400|}} | ||
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| + | You can now assign the polygon an ID in the Properties page. The ID value must be a valid Name ID in the ARDI Database. If you enter the name of another 360 Scene Point, the Hot Spot will become a link which will allow the user to travel from one point to another. If you enter the name of a valid ARDI Asset, interacting with it will bring up the user interface showing the assets data. | ||