Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
ardiscript:addshape_ar [2019/09/17 06:22]
optrix
ardiscript:addshape_ar [2019/09/17 23:20] (current)
optrix [Parameters]
Line 8: Line 8:
  
 ====Parameters==== ====Parameters====
 +
 +===Name===
 +
 +//Type: Text
 +Default: None//
 +
 +
 +Specifies the name of the object to be added to the marker. This name can be referred to later by other scripts in order to modify and/or interact with it in some way, such as with the [[remove_ar]] function. ​
 +
 +If an object of the same type has the same name, this script will modify the existing object instead of creating a new one.
  
 ===Shape=== ===Shape===
Line 53: Line 63:
  
 //Must only be used if the shape type **Polygon** was specified.//​ //Must only be used if the shape type **Polygon** was specified.//​
- 
-===Name=== 
- 
-//Type: Text 
-Default: None// 
- 
-Specifies the name from which to view label the asset. This name can be referred to by later other scripts in order to modify and/or interact with it. 
  
 ===Position=== ===Position===
Line 78: Line 81:
  
 The scale value in which to resize the asset within the 3D world. Values are defined as "​x,​y,​z",​ separated by a ','​ and no spaces. The scale value in which to resize the asset within the 3D world. Values are defined as "​x,​y,​z",​ separated by a ','​ and no spaces.
- 
-===CopyRotation=== 
- 
-//Type: [[Bool]] 
-Default: **True**// 
- 
-Only used when an //​AttachTo//​ parameter is defined. If true, the asset will attempt to copy the rotation of it's parent. 
  
 ===Color=== ===Color===
Line 113: Line 109:
  
 ====See Also==== ====See Also====
-[[addmesh_ar|AddMesh]] [[indicator_ar|Indicator]] [[remove]]+[[addmesh_ar|AddMesh]] [[indicator_ar|Indicator]] [[remove]] [[imagelabel]]
  
 ====Examples==== ====Examples====