Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
ardieffects:vibrate [2018/10/30 01:16]
optrix [Parameters]
ardieffects:vibrate [2018/10/30 03:07] (current)
optrix [Summary]
Line 3: Line 3:
 ====Summary==== ====Summary====
  
-This behaviour will cause the asset to vibrate rotationally, in relation to a property.+This behaviour will cause the asset to vibrate rotationally.
  
 ====Parameters==== ====Parameters====
Line 11: Line 11:
 //Type: [[Float]] //Type: [[Float]]
 Default: **5**// Default: **5**//
 +
 +The amount in which the asset will rotate per vibration.
  
 ===Speed=== ===Speed===
Line 16: Line 18:
 //Type: [[Float]] //Type: [[Float]]
 Default: **1**// Default: **1**//
 +
 +The speed at which the asset will vibrate.
  
 ===Axis=== ===Axis===
Line 21: Line 25:
 //Type: [[Vector3]] //Type: [[Vector3]]
 Default: **0,0,1**// Default: **0,0,1**//
 +
 +The axis in which the asset will rotate in order to show its vibration.
  
 ====Examples==== ====Examples====
  
-====See Also====+<​code>​ 
 +<vibrate Amount="​3"​ Speed="​1.5"​ Axis="​0,​1,​0"​ /> 
 +</​code>​ 
 + 
 +> The above code will cause the asset to vibrate with a rotational amount of **3** at a speed of **1.5** on the **0,1,0** Axis (converted to x,y,z axis, meaning it will vibrate on the **Y axis**).