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ardieffects:indexbyname [2018/04/16 03:12]
optrix
ardieffects:indexbyname [2019/02/14 05:07] (current)
optrix
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 ===A=== ===A===
-[[ardieffects:​autofocus|Autofocus]]+[[alertproperty]] - Create a runtime alert based on a property value\\ 
 +[[analoguetint]] - Paint / colour an asset\\ 
 +[[animate]] - Play a baked-in animation based on an analogue value\\ 
 +[[autofocus|Autofocus]] ​- Change camera focus priority\\ 
 +[[addtolevel]] - Add an asset to a specific level in the scene\\ 
 + 
 +===D=== 
 +[[distancemeasurement]] -- Measure a distance between two points. 
 + 
 +===F=== 
 +[[fitasset]] - Fit an asset to stretch between 3 points either based on existing assets or predefined world co-ordinates.\\ 
 +[[followarelationship]] - Move an asset along a relationship between other assets.\\ 
 +[[followasset]] - Follow an asset, but don't rotate along with it.\\ 
 +[[flatindicator]] - Create a sign that points to an asset or part.\\ 
 + 
 +===H=== 
 +[[highlightneighbours]] - Allow filtering of all but neighbouring assets. 
 + 
 +===I=== 
 +[[icon]] - Display an icon over an asset.\\ 
 +[[icontexture]] - Apply texture to an icon.\\ 
 +[[imobile]] - Mark an asset as not capable of movement (Optimisation)\\ 
 + 
 +===L=== 
 +[[lightingfollow]] - Adjusts the scene lighting to follow an asset\\ 
 +[[locklayer]] - Changes the altitude of a layer to follow an asset\\ 
 + 
 +===M=== 
 +[[math]] - Create a property that performs a calculation on other properties\\ 
 +[[magnify]] - Enlarge assets when they are in vision modes\\ 
 + 
 +===O=== 
 +[[occluded]] - Hide parent assets when this asset is selected.\\ 
 +[[offsetmodel]] - Add a random offset for the 3D model. 
 + 
 +===P=== 
 +[[parent]] - Assign an asset to follow an item as if it was part of it\\ 
 +[[pivot]] - Pivot around an axis in response to a value\\ 
 +[[pinproperty]] - Add a property to the pin list\\ 
 +[[preventanimation]] - Ensure a property never animates\\ 
 + 
 +===R=== 
 +[[repeatchildren]] - Repeat a sub-component many times\\
  
 ===S=== ===S===
-[[stretch]]+[[showgrid]] - Add a 2D grid to the scene.\\ 
 +[[showsequencemarkers]] - Add 2D arrows indicating relationship position\\ 
 +[[spin]] - Spin a model in response to a value\\ 
 +[[stretch]] ​- Stretch an asset along a path\\ 
 +[[stretchbetween]] - Make an object fit the space between two points.\\ 
 +[[setdefault]] - Adjust ARDI default rendering options\\ 
 + 
 +===T=== 
 +[[texteffect]] - Add a floating text box over an asset\\ 
 +[[texture]] - Change the texture of an asset in response to data\\ 
 +[[texturemove]] - Animate a texture in response to data\\ 
 +[[tint]] - Paint / Colour an asset based on a boolean value.\\ 
 +[[trace]] - Enable 3D path tracing for this asset\\ 
 +[[translucentinvisionmode]] - Make the asset translucent instead of opaque in vision modes\\ 
 + 
 +===U=== 
 +[[unselectable]] - Make it impossible to select the object.\\ 
 + 
 +===V=== 
 +[[vibrate]] - Make the asset vibrate (rotationally) in response to data.\\ 
 +[[vibratepos]] - Make the asset vibrate (positionally) in response to data.\\ 
 +[[videopanel]] - Create a floating video screen for a camera feed.\\ 
 +[[visibility]] - Make the asset invisible in response to data.\\ 
 +[[visibleinrange]] - The asset is invisible if a property is out of range\\