=====Vibrate===== ====Summary==== This behaviour will cause the asset to vibrate rotationally. ====Parameters==== ===Amount=== //Type: [[Float]] Default: **5**// The amount in which the asset will rotate per vibration. ===Speed=== //Type: [[Float]] Default: **1**// The speed at which the asset will vibrate. ===Axis=== //Type: [[Vector3]] Default: **0,0,1**// The axis in which the asset will rotate in order to show its vibration. ====Examples==== > The above code will cause the asset to vibrate with a rotational amount of **3** at a speed of **1.5** on the **0,1,0** Axis (converted to x,y,z axis, meaning it will vibrate on the **Y axis**).