=====Texture===== ====Summary==== This behaviour will change the texture of an asset based on a property. As the values of the chosen property updates, the assets texture will switch between its original texture and the chosen texture. ====Parameters==== ===Property=== //Type: [[Path]] Default: None // The asset hierarchy path to the property of your choice. ===Texture=== //Type: [[Filename]] Default: None// The name of the image file to be loaded as a texture onto the asset. Bitmap image files such as *.jpg, *.png and *.bmp are acceptable. ====Examples==== ====See Also==== [[texturemove]]