=====Movement Guide===== ====Camera Movement==== The main camera is the embodiment of the user and is responsible for displaying the Virtual Environment. To navigate the Virtual Environment, there are several methods of controlling the camera. The basic camera movement keys are as follows: **W** - Move Forward **S** - Move Backward **A** - Move to the Left **D** - Move to the Right ====Camera Rotation==== To re-orient the view of the Virtual Environment, it is necessary to rotate the camera. To rotate the camera: * Click and hold the **left mouse button**. * With the mouse button held down, **move the mouse**. * As the mouse is moved, the camera will rotate in the moved direction. * **Release the mouse button** to set the rotation of the camera. ====Moving to an Asset==== It is possible to move the camera over to a specific asset in the Virtual Environment. To move to an asset, simply **double click** on the desired **asset**. The camera will automatically fly towards the asset and enter **Orbit mode** around it. ====Orbiting an Asset==== **Orbit mode** is different from regular flight mode. While in **orbit mode**, any attempts to rotate the camera will instead rotate around the selected asset while remaining focused on it. ====Zoom==== Zooming can only be performed in Orbit mode, while orbiting an asset. To Zoom in, scroll the **mousewheel upwards**. To Zoom out, scroll the **mousewheel downwards**. {{ :ardi-ve:movementinardi.mp4 |}}